Alemere

Overview
Alemere [A-leh-mere], fomerly known as Alemeria. Alemere is one of the wealthier factions in the Western Kingdoms, recently gaining independence from Larin. The Farlysh language is still largely spoken here despite the Kingdom of Farlyon no longer existent between Larin and Alemere.

Kingdom of Alemere
The Alemerian nation declared its full sovereignty and independence from Farlyon with Larin in 333 TA which broke the constituent Union into two nations. Alemere was subject to rule on their own and no longer dependent on Farlyon. Alemere is ruled under a fundamental constitutional monarchy typically a head of state from a royal heritage. In 54 RA, Dènnevin the newly coronated King of Alemere had conscripted children into the army which did not justify the civilians. Red Dawn had been threatening Alemere nation for years, and so Dènnevin had to keep a big military presence in the northern desert in Alemere. Alemere turned into turmoil as Dènnevin abdicated and was later murdered in his residence two weeks after. The people continued to protest against the government, chanting "No War". By 57 RA, the nation had become distraught and tired of fighting, this was the chance for Red Dawn to march troops into the nation. However Larin intervened and declared war on Red Dawn after plans were revealed to destroy Larin. The situation back home however was still in peril, with no heir to the throne and the people's resentment towards the monarchy at an all time high, it all seemed inevitable that Alemere will fragment into many duchies and counties among the nobles. However, Schwanhilde of the Swan family thought to be extinct five decades ago took the throne despite miniscule claim and unified the kingdom's efforts under strong leadership against the invaders both from Red Dawn and Gol'Dorass one year later.

Gol'Dorass War
With a common enemy on the horizon, the new crown princess enforced a realm peace within the kingdom in order to organize a proper resistance towards the vile creatures. Seeking revenge for the attack on the capital square, the crown mobilized all its most professional knights against Gol’Dorass. It ended in a disaster. Almost all hands were lost in the battle, only the queen and few of her personal guards made it back to the capital. Unfortunately, all but the queen died from their injuries soon after. The news of the defeat was kept from the public, at least until the queen was able to build an entirely new squad of royal knights.

They were just 12 men, although we call them men but in reality most of them are too young to be knights, let alone the queen’s personal knights. Many were shocked to hear the rumors, the new crown princess had lost it and started levying children, grimly reminding the people of the previous king. A faction among the nobles took the opportunity to launch a coup to finish off the royalty, especially with the royal knights practically non-existent and levies defiant against the crown. It didn't take long for the small army raised by the faction breached the castle gates and entered the front yard, where they met with the newly formed squad and the crown princess herself standing a few feet behind them.

Thinking of it as an attempt of a glorious last stand, the traitors played along and charged forward with everything they've got. Met with a counter charge and forced into a melee, the small army were decimated by a squad of knights. There were no survivors among the traitors, whilst there were no losses suffered by the new and young knights. The peasants that spectated the battle were left shocked, more so that the crown princess hadn't moved from where she stood since before the battle commenced. With a small speech regarding the recent events and assurances that hope is not at all lost, the peasants were sent away back to whence they came. New rumors started to spread, claiming that the queen had hired demons masquerading as knights, using the victims of her recent defeat as payment for such a contract. The crown disregarded the rumors and instead opted to disprove said rumors by action. Soon arrived the next Gol’Dorass attack on the capital, and the queen sent her now platoon of knights, thirty-six strong.

The battle was short but fierce, with each knight being able to hold their own ground against possibly the strongest beings at the time. However the spotlight was on the young knight captain, a girl allegedly just sixteen years of age, managed to briefly overpower one of the creatures. Seeing the sliver of a chance of their defeat, the creatures redirected their efforts to cause as much collateral damage as they possibly could and shortly made their escape. With the capital once again partially in flames and ruin, the knights rushed to assist the commoners involuntarily involved. With not only the glory of achieving tactical victory, but also assisting the victims of war at a moment’s notice, the knights have gained some trust from the populace although some still believe that there are dark forces at play.

Young Knights
Despite the efforts of both the young knight captain and the crown, the royal knights were only able to grow to sixty-one with most of the new members still being on the younger side. However the quality of the individual knights are proven to remain unparalleled to any other force present in the realm. Most recently there were rumored to be another thirty-two royal knights in training, again eerily displaying the same traits as those that preceded them. However, the citizens in the capital have become less wary of them, for the effects of the royal knights had been undeniable regarding public security and safety with most forms of petty crimes all but eliminated in the capital city. While this has made the city peaceful and orderly, visitors commonly noted that it felt uncomfortably peaceful. The absence of beggars and rugged people commonly seen on the streets inside nor outside the walls raised some suspicion, but the knights assured that they have been given proper rehabilitation and occupations.

The nobles soon challenged this bold claim by demanding the knights to do the same in neighboring towns and cities under their watch, expecting to see treachery out of the royalists. Instead they were treated with the exceptional sight of the knights simply talking the common troublemakers out of their habits, even going as far as convincing local farmers, tanners, even smiths and scribes into taking them in for training and work. Peasants who previously participated in banditry are doing honest days’ work, tavern drunkards now learning to read and write, and street beggars now transporting goods between towns all done in under a month. This feat earned the royal knights the trust of the people, which soon flooded the crown with requests from many towns for participation in their rehabilitation program in exchange for increased taxes nearing the amount normally paid before the general unrest decades ago. Although being short on hands, the knights struggle to keep up with the requests and so progress is slow.

Mining Business
Despite having a history of being a rich kingdom, Alemere had suffered greatly since the civil war took a turn for the worse. With the threat of peasants occupying the mines far from the capital, the old crown decided to collapse the mines to prevent the takeover.

It was not until recently under the crown princess that the mines were beginning to be reopened after half a decade of barely scraping by with what was left in circulation within the kingdom. The royal knights were sent out as messengers to spread the word of the reopening, hoping to catch the attention of the once miners that had lost their jobs all those years ago.

Description
Alemere is a rich, vast and wealthy kingdom with copper-zinc and iron ores found all along the Western border as well as to the South bordering the lawless mountains. Coal and charcoal needed to refine these ores are procured from the North Eastern plains and all around Hearthwood forest where charcoal burners are a common sight. However, resembling medieval France in the 14th century, Alemere is plagued with internal struggle for power between the crown and its vassals over territories and assets, with the two most contested assets being the gold mines just South West of Cloverin Highlands and the diamond mines in Silverwing.

Very much like Larin, castles are mostly present on the coast with lush forests and running rivers. Woodhearth, the most iconic forest in the region, is a dense magical forest in central Alemere. Alemere is massively substantial on livestock in Coghorn, being an exponential producers of cow beef, chicken and mutton.